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Colors do not work with a mesh created in script?

Hello, I tried to generate mesh(just a triangle here) on the run from a script, and the colors don't work. The triangle appears always pink (looks like Color(255,0,255)). No matter what I set to the...

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How to issue render call from script

Is it possible to override unity rendering and render from a script. By this I mean something like this: void RenderMyStuff() { foreach (MyRenderObj ro in renderObjList)...

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Colors do not work with a mesh created in script?

Hello, I tried to generate mesh(just a triangle here) on the run from a script, and the colors don't work. The triangle appears always pink (looks like Color(255,0,255)). No matter what I set to the...

View Article

How to issue render call from script

Is it possible to override unity rendering and render from a script. By this I mean something like this: void RenderMyStuff() { foreach (MyRenderObj ro in renderObjList)...

View Article
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